package Memento_pattern;



public class GameRole {
    private int vit;
    private int def;
//    创建Memento，当前的状态
    public Memento createMemento(){
        return new Memento(vit,def);
    }
//    从备忘录对象恢复GameRole的状态
    public void recoverGameRoleFromMemento(Memento memento){
        this.vit = memento.getVit();
        this.def = memento.getDef();
    }
//    显示当前游戏角色的状态
    public void display(){
        System.out.println("游戏角色当前的攻击力:"+this.vit+"  "+"游戏角色当前的防御力:"+this.def);
    }

    public int getVit() {
        return vit;
    }

    public void setVit(int vit) {
        this.vit = vit;
    }

    public int getDef() {
        return def;
    }

    public void setDef(int def) {
        this.def = def;
    }
}
